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360-Degree Orbital Camera Voxel Art

Seedance 2.5Text to videocommunity reportedEN

A highly detailed prompt for creating a perfect 360-degree orbital camera rotation around a static voxel art character and horse, maintaining strict lighting and style consistency.

Prompt Text

Create a perfect 360° orbital camera rotation around the central subject. The girl remains riding the white horse on top of the small grassy earth exactly as shown. The horse is standing completely still in a heroic pose. The girl maintains the same posture and gaze. No walking, no body movement, no facial expression changes. The camera performs one slow, perfectly smooth clockwise 360-degree orbit around the subject, maintaining constant distance, height, and focal length, ending at the exact starting frame for a seamless loop. As the camera rotates: • reveal every side of the horse naturally • preserve proportions • maintain exact character consistency • maintain identical costume colors • preserve the grassy hill shape • preserve the monumental pixel mountain behind • preserve the blue atmospheric background The floating voxel particles remain suspended and gently shimmer in space with subtle procedural motion, creating depth while never changing the composition. Lighting remains locked: bright morning sunlight, soft atmospheric haze, high contrast, slight volumetric scattering, cinematic global illumination. Rendering style: high-quality voxel art, dense cube voxels, soft pixel bloom, clean edges, minimal flicker, stable geometry, high temporal consistency. Camera: constant orbit no zoom no dolly no handheld no shake no focal breathing 50mm lens perfect stabilization cinematic motion 12-second duration 24fps The final frame matches the first frame perfectly for an infinite looping rotation. Negative Prompt: walking, horse animation, galloping, head movement, character morphing, costume changes, geometry deformation, changing landscape, camera shake, zoom, motion blur, flicker, melting voxels, duplicated limbs, extra horse legs, changing mountain, changing sky, perspective warping, low quality, artifacts.

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