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参考@image1与@image2的角色、@image3的场景设定表,严格按照参考图呈现,不进行任何重新设计、不添加参考图以外的设定。

Seedance 2.5Reference to videocommunity reportedEN

seedance 2 5 renoise image1 image2 image3 2086796920530628813 is a source-linked Seedance 2.5 reference to video example. It focuses on stage one readable action with a clear beginning, change, and final beat. The source description frames it as a public seedance 2.5 prompt and result clip shared by cia0.. Use this card to study the subject, setting, camera, pacing, and reference requirements before adapting the original prompt. The production notes are editorial guidance for planning and customization, not an independent benchmark or a guarantee of output quality.

Editorial production notes: planning guidance derived from the source record, not an independent benchmark or output guarantee.

Production brief

Plan the shot before you adapt the words

Find a Seedance reference to video prompt for seedance 2 5 renoise image1 image2 image3 2086796920530628813.

subject
The subject is the seedance 2 5 renoise image1 image2 image3 2086796920530628813 described by the source brief.
setting
Define a clear foreground, background, and depth cue for the source setting.
action
Stage one readable action with a clear beginning, change, and final beat.
camera
Choose a stable establishing frame and one motivated movement that keeps the subject readable.
lighting
Match the source mood with one dominant light direction, controlled contrast, and a consistent palette.
motion
Prioritize readable body mechanics, contact points, and a clean reaction after each major movement.
pacing
Build from an establishing moment to one focal beat and a deliberate ending.
audio
No specific audio direction is recorded; decide whether silence, ambience, dialogue, or music best serves the scene.
style
Source-led visual treatment with consistent texture, color, and subject detail.
duration
Duration is not stated; choose a short format that preserves the complete action.
aspect Ratio
16:9 (stated in source metadata).
resolution
4K (stated in source metadata).

Scene and shot structure

  1. Opening frame

    Establish the subject is the seedance 2 5 renoise image1 image2 image3 2086796920530628813 described by the source brief. in define a clear foreground, background, and depth cue for the source setting..

  2. Primary action

    Stage one readable action with a clear beginning, change, and final beat.

  3. Closing beat

    End on a readable result that preserves the anime intent and leaves room for a clean cut.

Customization ideas

  • Replace the subject details with a clearly defined version of seedance 2 5 renoise image1 image2 image3 2086796920530628813.
  • Specify delivery format, duration, and aspect ratio before refining camera movement.
  • Adapt lighting and palette to the intended audience or campaign mood.
  • Use rights-cleared references and label each asset before generation.

Constraints and cautions

  • Confirm the listed image-1, image-2, image-3 references before generation.
  • The original prompt may be sparse or source-specific; validate every adaptation in the target workflow.
  • Do not treat the community result as an independently tested benchmark or a promise of repeatable output.

Original prompt

参考@image1与@image2的角色、@image3的场景设定表,严格按照参考图呈现,不进行任何重新设计、不添加参考图以外的设定。 【角色A】@image1=橙黑配色的蜘蛛猴混种,几何面罩上四只发光橙眼,露出猴类口鼻与獠牙,黑色战衣布满发光橙色网纹,胸口青铜圆盘,金属指爪,黑橙分节长尾。能力:橙色蛛丝、獠牙撕咬、尾尖剧毒。全片不说话,只有嘶鸣与尖啸。 【角色B】@image2=红金配色的蜘蛛猴混种英雄,红色头罩配金色闪电纹与发光金瞳,黑色战衣布满金色网线,破损深红披风,胸口金色圆形徽章,金色利爪,黑金分节长尾。能力:金色蛛丝、猴爪近战、强力尾击。 【场景】@image3=CIAO SYNDICATE港口设施,正午晴空,集装箱走廊、装卸场与龙门吊。**画面中的集装箱以烧橙色为绝对主体,成片的橙色钢箱堆满每一个远景与背景**,少量锈红、哑光黑与海蓝作为点缀。 30秒Painterly 3D渲染质感(电影级三维结合手绘油画笔触,Arcane式),16:9,4K,24fps。从第0秒打到第30秒不中断。每2秒不仅换机位,还必须更换战斗所处的空间与交战方式,全片没有任何两个镜头的场地、高度与打法重复。 【战斗规则】@image1为贴身野兽型:四肢并用低伏突进、扑击、撕咬、毒尾突刺;@image2为机动游击型:靠金丝摆荡不断改变高度与位置,以爪与尾反击,从不正面比力。主动权每2秒易手一次,招式全片不重复。 【蛛丝物理】两种蛛丝均为有厚度的弹性丝线,射出有真实抛物线、绷紧与回弹,附着金属时拉出黏丝;橙丝腐蚀钢板留下冒烟的发光蚀孔,金丝在阳光下反射金属光泽并保持结构强度。 【VFX】正午强光在橙色钢箱与护甲上形成硬朗高光与反射;粉尘为体积雾并被海风吹散;爪痕划过钢板迸出火花;毒液为半透明橙色黏液,滴落处冒烟并留下永久蚀痕;所有破坏与痕迹持续累积绝不复原。 【速度变化】每次重击命中的瞬间画面在3至4帧内降到0.1倍速后瞬间恢复常速。 【喜剧节拍】@image2用轻松姿态戏弄对手——歪头、比手指、倒挂贴脸;@image1被戏弄后动作明显暴躁失控。 0-2秒|集装箱走廊的贴地极低仰拍急推、24mm:两侧是高耸的橙色钢箱峡谷,@image1自顶端四肢并用扑落并射出橙丝,@image2荡着金丝自侧面切入,两人在走廊正中撞在一起,地面炸开环形粉尘。 2-4秒|沿走廊地面向前狂奔的仰拍跟随、28mm:两人分别沿峡谷两侧的橙色箱壁垂直奔跑并隔空对射蛛丝,橙丝与金丝在头顶交错成网;镜头在下方地面高速跟随,天空被挤成一条细缝。 4-6秒|跟随撞入集装箱内部、35mm:@image1将@image2整个撞进一只敞开的橙色集装箱,镜头紧随进入昏暗内部——数十道阳光自腐蚀孔洞射入,两人的剪影在光束间近身缠斗,爪击迸出的火花照亮箱壁。 6-8秒|主观视角随金丝射出、24mm:@image2一拳轰穿箱壁,镜头随他射出的金丝一同冲出黑暗回到刺眼的正午阳光下;他落在一台正在行驶的跨运车顶上站稳,回头歪着头比了个手指。 8-10秒|横向高速追逐跟拍、35mm:两人在装卸场上一台接一台的跨运车与吊具之间连续跳跃追逐,@image1每次落点都用毒尾刺穿车顶留下冒烟蚀孔,车辆纷纷失控偏转。 10-12秒|沿龙门吊钢缆螺旋上升、28mm:两人沿吊车钢缆向上攀爬追击,镜头绕着钢缆螺旋上升;随着高度上升,脚下整片橙色集装箱海洋铺满画面直至地平线。 12-14秒|极远景剪影接瞬切微距、200mm与100mm:龙门吊横梁上,两人的剪影在蔚蓝天空前高速交锋;画面瞬切至微距——金爪与橙爪在半空正面咬合,金属摩擦迸出火星。 14-16秒|与两人一同坠落的跟随镜头、24mm:@image1以橙丝缠住@image2并合力翻下横梁,两人在数十米的坠落过程中持续互击,身旁的橙色集装箱堆飞速向上掠过。 16-18秒|跑在坍塌前方的贴地横移、35mm:两人砸进箱堆引发连锁坍塌,整排橙色集装箱如多米诺骨牌依次倾倒;镜头始终跑在坍塌的前方,钢箱在身后一只接一只砸落掀起滚滚粉尘。 18-20秒|倒挂近距离双人特写、50mm:粉尘尚未落定,@image2倒挂在金丝上把脸凑到@image1面前晃了晃手指;@image1的四只橙眼骤然爆亮并发出尖啸。 20-22秒|狭窄检修通道的贴地极速推轨、24mm:@image1彻底暴走,全片最快的连续扑咬;@image2在两排橙色钢箱之间的狭窄通道里边退边以爪格挡,两侧箱壁被爪痕与毒液连续划开。 22-24秒|自面罩镜片内向外的主观特写、100mm:@image1将@image2压在地上,獠牙逼近;镜头位于@image2的金色镜片内侧向外看,四只橙眼占满视野;他的尾巴悄悄卷住旁边的缆桩猛地一拉,整个人被拽出。 24-26秒|低角度仰拍缓推、35mm:@image2单膝落地并十指同时按向地面,自指尖射出的金丝在整条走廊间织成一张巨大网格,@image1在半空被四肢与尾部一同缠锁。 26-28秒|绕圈甩投的环绕跟拍、28mm:@image2拽住金丝将@image1绕着自己甩了一整圈后掷进一只敞开的橙色集装箱,金丝随即在两扇箱门上高速编织成密实封印,箱门重重合拢。 28-30秒|指尖微距接急速拉远至定格、100mm至24mm:@image2抬起食指按在橙色箱门上,指尖亮起金光

Reproduction warning

This prompt references assets that are not embedded

Copying the text alone will not reproduce the source workflow. Match each placeholder with an equivalent image, video, or audio reference.

  • image-1Required image reference 1 is named by the source prompt and is not included.
  • image-2Required image reference 2 is named by the source prompt and is not included.
  • image-3Required image reference 3 is named by the source prompt and is not included.

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